UE5 wide shot with neighboring homes on Google Earth ground
A new three-level beachfront residence in Newport Beach, modeled with both neighboring homes in place and positioned on accurate Google Earth topology. Before a single design decision was reviewed, the building needed to exist correctly in its real context — between its neighbors, against the slope of the lot, in true relationship to the street and the shoreline.
Actual location, same angle as UE5 shot
White model render in Maya
Three levels. One conflict that 2D couldn't reveal.
Multi-level homes carry a specific risk — interior stairs, exterior stairs, and structural elements across three floors all need to align perfectly, and that alignment is genuinely difficult to verify from plan drawings alone, no matter how experienced the design team.
When the three levels were modeled and overlaid in 3D, a misalignment between the interior staircase and the exterior deck stairs became immediately visible. The Hyde Studios model gave the architect and the client a shared, accurate reference to resolve it together — before it ever reached a framing crew.
VR walkthrough capture, kitchen
Walking the corrected design.
With the structural conflict resolved, the family walked through the corrected three-level home in virtual reality — confirming flow, proportion, and the relationship between the kitchen and the rest of the living space before the plans were submitted for approval.
The project received planning approval in June 2026. Construction is underway.


