Maya model from architect’s blueprints
Every project starts with precision.
Working from the architect's blueprints, the home was modeled to exact specification in Autodesk Maya. Distance was never a barrier — the same precision pipeline used across every Hyde Studios project translated the plans into an accurate 3D foundation, ready to move into Unreal Engine 5.
VR Walkthrough with materials
Standing inside the decision.
With the design built out in full materials, the family walked the home in virtual reality — and the walkthrough did real work. North facing windows were repositioned after experiencing how the light and views actually felt from inside the rooms, a change that would have been difficult to fully appreciate from drawings alone.
The interior designer used the same walkthrough to select lighting placements, flooring, and wall materials from inside the space itself — comparing options in real time rather than against a sample board, saving weeks of back and forth.
Render of the front of the house
The design, fully realized.
A hero render of the completed design — built in Unreal Engine 5 with full Lumen lighting, ready for presentations, planning submissions, and the family's own records of the home before it existed.
Render of the back of the house
Every elevation considered.
The rear of the home, fully dressed and lit, completing the visual record of the design from every angle that mattered to the family and their design team.
Actual location before breaking ground
Where it all began.
The site as it stood before construction — the real ground, the real context the digital model was built to match.
Mid construction drone footage
The home was built offsite and transported across the border from Bosnia to Croatia on three 40 foot trucks — the entire shell assembled on site in just three days. The drone footage captures that transformation mid construction, the design now taking physical form exactly as it had been walked, configured, and approved months earlier in virtual reality.
The remaining finishing work took a further three months to complete, but the speed of the shell assembly meant the family could see their home go from empty lot to standing structure in less time than most projects take to break ground.
Interior mid construction, VR on a laptop in the same room
The model and the building, side by side.
The Unreal Engine 5 walkthrough running on site, inside the home it had already been walked a hundred times before a single wall went up. The digital and physical versions of the same vision, finally standing in the same room together.

